EMBEDDED ARCADE / STM32 + C
Small display.
Serious game.
1,024 pixels. Two paddles. Every bit counts.
A hardware-built classic, ready for your browser.
32 × 32RGB MATRIX
384 BFRAMEBUFFER
100 HzLOGIC STEP
HOW TO PLAY
Defend your edge. Aim with the paddle.
First to 11 wins. Rallies get faster.
Player oneWS
Player two↑↓
Space to pause · R to restart · Touch controls below
The same C game engine runs here and on the microcontroller. The browser draws its RGB framebuffer using WebAssembly.
PLAYER 0100
LOADINGFIRST TO 11
PLAYER 0200
RALLY 0BEST 0BALL STEP 120 ms
PLAYER 01
PLAYER 02